After a series of unfortunate events, Sailboy finds himself shipwrecked and lost on a far away uncharted island. Using his ability to pick up objects from the floor and throwing them, Sailboy must trek through the island's dastardly puzzles and find a way back home!

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I didn't get past the first puzzle - after getting the stick I couldn't understand how i could use throwing to make the fire - whether I was supposed to throw the things on top or hit other things or something.

I'd also say that since this once doesn't include control instructions in the game, You should put control instructions in the itch page. I spent the first minute pressing all kinds of buttons presuming this was a button based game like the last before trying the mouse. Perhaps more explanation of the mechanical possibilities might help as well - I'm pretty bad at puzzle games and was really unsure what the abilities of my character were or what options I had at my disposal.

All that said its a neat idea and again the art is cool. I can tell its well made and includes some stuff that seems like its probably programming/scripting magic to me.
I like the idea of the mechanics but they might just be a little too unclear coupled with the lack of control instructions.