WARNING! This project is not only extremely unfinished as of writing, but the physics are less accurate as a result of running on html5, most notably with slope collisions when scaling walls. For best playing experience, imagine one can't bypass enemies without defeating them, and try to limit damage even if a death state is not yet implemented. With that out of the way, have fun with what's here, and I hope you'll look forwards to the full development of this game!

Keyboard controls:
Move: Left / Right
Jump: D
Aim: Up / Down
Diagonal Aim: Shift
Shoot: S
Dash: A
Shield Toggle: Spacebar